v0.5.6
Hey… so…
Let’s just roll with it…
This update was supposed to be something relatively quick, made to avoid having long stretches of time with no new content, but like, I’m a mess and so…
Plans are still as they where, a new small update next time, ideally somewhere around the end of may or middle of june, and then 0.6 as something bigger.
One of the things I wanted to for 0.6 was updating the whole game to a bigger resolution, but due to my constant delays, I’ll be putting that change on hold in virtue of faster work (I hope).
As for a project other than lewd virus, I’m working on something, but I won’t be posting anything about it until it is a more proper concrete game of sorts.
About the update itself, there’s a new scene with Braixen in home, since it was supposed to happen at the same time than the last Mawile’s one, last update’s event will reoccur the next time you enter your house.
If your last save was made in home, the scene might look a bit janky when triggering, but it should work fine and correct itself quickly, if you get stuck during it, then the solution would be to go back to the previous build and save outside the house.
I also made some small balancing changes involving the dep. store and THE DANDY, but if you’re up to date with the content, thing I expect from all of the ones reading this, then it’s not really something worth mentioning, but I’m still doing it because… you know…
And as always, sorry for everything I do and don’t do, and an endless thanks for your constant support.
v0.5.5
Normally I would apologize, ask for some time, and try my best to not take a whole month to finish things, but with the current situation, I though that posting the update, whatever the state it might be, was the best option.
The Mawile scene is sadly, not really finished, I wasn’t able to finish the shading in time, it is a little rough around the edges, and the last part isn’t even properly rendered… again, not something I would normally would do, and this will not become a habit! but again, desperate situations call for desperate measures.
No big patch notes this time, as I said a lot of times, the idea of the update was for it to be small.
Just make sure you didn’t made your last save on Sayoko’s house, or right on her door, or you might break things when loading on the new update.
v0.5.3
Normally I would apologize, ask for some time, and try my best to not take a whole month to finish things, but with the current situation, I though that posting the update, whatever the state it might be, was the best option.
The Mawile scene is sadly, not really finished, I wasn’t able to finish the shading in time, it is a little rough around the edges, and the last part isn’t even properly rendered… again, not something I would normally would do, and this will not become a habit! but again, desperate situations call for desperate measures.
No big patch notes this time, as I said a lot of times, the idea of the update was for it to be small.
Just make sure you didn’t made your last save on Sayoko’s house, or right on her door, or you might break things when loading on the new update.
v0.5.2
The event unlocks after catching Mawile, when you go back to route 1 you’ll find Sayoko outside her house.
I double checked the event a lot of times, but there’s always something I might had pass by, so if you find anything wrong let me know.
v0.5.1
As I mentioned before in some previous posts, due to some technical issues I lost a lot of progress for v0.6, so in a last minute effort I tried salvaging what I can to have an update, small as it could be ready before april ends, if you have a calendar at hand you can see how much I succeeded at that.
But is better to cum in the sink, than to sink in the cum, so I’m here bringing you some of my work as a peace offering, and to humbly ask you again for your support.
Now about the update, as you might have seen for the previous posts, is really a small one, just (literally) a couple of scenes, featuring Viola and Alexa.
Then again, as I said in the beforementioned posts, now I plan on making monthly (or as close as monthly as possible) updates, to avoid things like these happening again, and keep the patreon page more consistent.
And mix them with more rarer bigger updates.
v0.5b
- A new Lewdmon to catch!
- 3 new scenes unlocked after catching the new Lewdmon (Includes the first, and hopefully not last animated scene).
- A bunch of new areas to explore (A new route, 2 minor zones and a two levels cave).
- A whole lot of balancing changes, for more detailed info check the linked doc.
- Small changes to the overworld tilesets (more to come in the future)
v0.4b
- 2 new scenes.
- An extra art in the patreon rewards gallery.
- Some minor bugfixes.
v0.3c
- 2 new characters to meet
- 2 new scenes
- An extra art in the patreon rewards gallery.
- The gym is now open!
- New ability for the starter (You need to use the ab.cap. to change it)
- Continued the main story
- Small QOL changes
- Fixed some bugs
- Reworked and expanded the gallery
v0.2
- 2 new scenes, + extra variants of a previous scene after seeing one of the new ones.
- 2 extra arts , including first patreon high tier reward.
- New creature evolution, but no new scene for her yet.
- Added customization options, accessible trough interacting with the characters.
- 2 new explorable areas.
- Revised all, or almost all v0.1 spelling mistakes.
v0.1b
- Fixed a crashing error when looking at the dex, not much to see there anyway

- Fixed a typo