No Haven [v0.983 TF Edition] [Bedlam games]

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No Haven Latest Version: Ongoing Adult 18+ NSFW Game Download For Windows with Walkthrough. Download And Play Free 18+ Adult Games Only On 18AdultGames.


About “No Haven” Game

This is a side game to the dungeon crawler Whorelock’s Revenge (formerly Deeper Dungeons: Enhanced). Here you have command of a small group of slavers initially and from there you can send out your men, woman, assorted fantasy races, monsters, and so on out on various assignments to earn gold, supplies, and slaves.​

Changelog:

v0.3 TF

New Additions – Superiority
-A new mechanic for Assignment odds calculation. A conundrum I’ve had for awhile now is that the 1-100 scale means there’s only so much I can do to adjust that in regard to meaningful bonuses, and so there often came a point with several high quality characters on Assignments where there was only so much the Assignment could be improved, and in some cases even result in worse odds as the ASsignment caculations attempted to bring the odds back down to adding up to 100 and keeping to the correct Assignment floors.
-Superiority aims to correct this by adding multiple Assignment ReRolls. These will be earned by a tracker where the more Critical Success and, to a lesser degree, Success have to be adjusted downwards to fit in the limits, the more ReRolls will be earned. Superiority is unlimited so theoretically you could get up a 1000% Crit and still see a benefit.
-Superiority will also provide information as an added bonus as it will show all the ReRoll(s) that were rejected so you’ll know that the Assignment result is less than those rolls.
-Superiority also gives me something new to handout as a powerful bonus rather than the usual increase to Critical Success odds. There’s a new Special Trait that add a Superiority Reroll. Speaking of;

New Additions – Special Traits
-Another conundrum I’ve had for even longer than the Assignment odds is that there’s a whole bunch of Traits that I wanted to add in RAGS to flesh out the character generation to make them more interesting and characterful along with making the different races more destinct. Some of which were in my notes as ideas back when the only available Region was the Great Plains. The issue was is that a) there’s a ton of Traits already in the game as is, and b) any new Traits would require making changes to potentially every single Assignment in the game, and I’m generally happy with the balance of the number of Traits on all of those without adding new ones to them just because they’d logically fit. That’s the reason why I’ve deliberately chosen those certain Traits and not on others anyway even if say maybe Perceptive (Pcp) would probably be useful but it wasn’t listed due to being good already onso many other Assignments.
-The solution I’ve come up with is Special Traits which will instead work more like the existing Racials while still having a description like a regular Trait. They’ll give out bonuses and/or penalties that will work via the existing Traits.
-There are four new Special Traits in this update. All four can turn up on any character on a Rare Trait result.
-Frenzy (S:Fzy) – Adds a Superiority ReRoll on Assignments where the Trait Aggressive (Agg) would be a positive, then adds a disaster for any of the Traits Unruly (Unr), Unhinged (Unh) or Loner (Lon) are a negative on that Assignment irregardless of whether the character has those Traits, and will become Exhausted on return from that Assignment if not wounded or removed. Has a low bonus chance to appear on Human Northerners with (Agg), then a solid chance for Savage Orcs with (Agg), Lyonixin with (Agg), or those who come with the (Wer) Trait.
-Fragile (S:Frg) – Any Disasters added on Assignments will be converted to Failures instead. Adds an extra Failure if the Trait Resilient (Res) would be a positive, and will be wounded for much longer than usual. If Slave: Will take extra Slave Wear leading to more quickly becoming Broken anytime this is applied. Has a solid bonus chance to appear on Goblins (not Forest or Night Goblins). Has a chance to be inflicted instead of being removed on an Assignment. Will never be applied to Golems, Wrights, Oozes, Wisps, Trolls, Abyss Trolls, or Legion.
-Paranoia (S:par) – Has an extra save to prevent being wounded or removed on Assignments. Adds an extra Success if the Trait Loner would be a positive. Adds an extra Failure on Assignments if any of the Traits Cooperative (Coo), Follower (Fol), or Persuasive (Per) would be a positive. Has a number of different Trait descriptions based around the current theory. Has a chance to be inflicted instead of being removed on an Assignment though not if the character also has one of the existing fears of one of the regions. Has a low bonus chance to appear on Shadow Outcasts. After all it totally wasn’t their fault that they broke the most sacred of rules that the kindreds have, in fact it must have been the one of their fellow elves, working in conjunction with that dryad slut, and also the wisps too, who were really the ones to led to their exile, right?
-Tricksey (S:Tri) – This may count as any Magic or Elementalist Trait on Assignments if they would be a positive, and would not already have that Trait. Adds a Success instead of Critical or an Exceptional, and a minor bonus instead of a Success. Has a low bonus chance to appear on Human Wastelanders and Fae.

New Additions – Respect Checking – Seduction – Going all the Way
-Rather than always backing away after a failed Seduction attempt you can now attempt to get physical with some different options.
-This does need some more love so there’s more results, and taking in the many, many different body types and races like lamia, but it should do for now as an initial set of options that can then be built off on later. Currently there’s sub and dom versions for each of the different options, and then for each of those with the different possible genders involved including sissies, and then for if it worked or not for a current total of 36 different results.
-Currently the only penalty is additional morale damage to represent the target of your seduction potentially losing respect for your more flagrant attempt to manipulate them.
-There’s now some alternate text for different traits and other reasons for the seduction failing rather than just the old one where they leer at you and you back off.

New Additions – Misc
-Expanded the Drider lore page to reflect changes since that was first written.
-Changed the dialogue colour for Elves so they’re now different to Fae/Marlsune/Horned/Centaurs again.

Re-Implementations
-Biomancy and Corruption should now both be working. Tested you doing it on both slavers and slaves, and a slaver doing it for you for both should also work. There are so many possible results I haven’t tested anywhere like even close to all of them, and so this is likely to still be issues in places that I haven’t seen yet. Please let me know where it really falls over.
-Glossary, Help, and Options shuld now work. Enabled everything apart from Quick Restart as that thing scares the hell out of me… As a note some of the Art Sources, Help, and Frequently Asked Question answers are now incredibly out of date, even in regard to the older version I used as the conversion base, and much more so for the current RAGS version.

Post 0.863 Update Re-Implementations
-A number of backend calculation timers that handle Assignment odds are now updated to match the 0.991 versions.
-Some of the Wounding/Removal calculation, Wounding length, and alternate results to avoid removal including the regional fears now matches the 0.991 version.
-The Aggressive Trait Check on Assignments now matches the 0.991 version.
-The Disaster Check Calculation on Assignments now matches the 0.991 version which means the effect of Neko Racial has been re-o,[;e,emted.
-Added the expanded Forest Goblin lore page.
-All the art as of RAGS 0.991 should now be in the game including the new Lago’Mae Examines from Orc Cum Addict Training and the Fae and City Elf from Sissification Training.

Fixes
-Fix for many variables that were inconsistent and/or incorrect due to the first importing process.
-Fix for not being able to see all acquired Slaves and Slavers past the first twelve or so.
-Fix for [undefined] on the extended pillow talk. Also fixed that it would just generally break in general.
-Fix for selecting Alternate Portrait options defaulting you to being an Ogre.
-Fix for the broken Lago’Mae slaver examine.
-Fix for Unique Recruiter/Second-in-Command not being imported correctly.
-Fix for the Biomancy Trait being removed after selecting it with full custom or importing a character with it.
-Fix for morale and a bunch of other things being able to go into the negative that shouldn’t have been.
-Fix for Savage Orcs having a broken condition meaning they didn’t get their bonus chance to have Aggressive or Defiant.
-Fix for some potential issues cause by some imported checks from RAGS where containing nothing was a fine thing to do, but no longer here in Twine.
-Fix, or at least I hope so this time, for sorting the poorly made pony red text bug.

v0.983

Well that proved to be much more complex than planned, but hey ain’t that always the case.

Hope you enjoy the update, and will talk about it more on the Fortnightly tomorrow.

-Odds Floors:

—Added a breakdown of how the odds floors work to the Glossary, Help, and Options.

—Added a new mechanic where based on the slaves in the encampment, and how much your slavers enjoy using them, will reduce the odds floors to potentially much lower than they were before. There are three tiers to this with the best one being both decidedly powerful and rather tricky to obtain.

—Now when the odds calculator is trying to get back to within the limits and to ensure that the total odds add up to 100%, the adjustments have been changed in terms of what gets reduced first, and by how much. The net result should be better for the player.

-Assignment Rewrites:

—Sky-Shaman. Critical Success will now always get an Icewyld harpy. Risk reduced from High to Medium, and now only has wounding/removals on the Disaster. Has a commission, and now has variants used for Icewyld Harpy Slavers and another one for Icewyld Harpy slaves.

—Raid Horned One Camp.

-New Commissions :

—Barbarous Bargains (Ever Forest). Has three versions that will be used for the results based on who you send in the third position if you trade using other means. Also used for the Examines of Amazon Futanari slavers, Quintari Futanari slaves, and Marlsune Male/Sissy slaves.

—Personal: Encampment, as an alternative once Shadriel has finished her storyline (assuming of course you let her come out on top), and a crop will also be used for the examines for the two drow involved, again for once that storyline is completed. Another crop will be used for the examine of the Ori’Nek depicted if you make her a Seamstress or if Severina ends up as Dominant.

-New Corruptions:

—Three new Debauched Exultations and two new Gifts of the Warped.

—The unique Rizette has gained one of the new Debauched Exultations, and has ditched her old regular Anointed One title for Shaytan Kabir.

-Miscellaneous additions :

—Slaver Display Options. Available under Glossary, Help, and Option. Adds some new ways to display your slavers on the main display including different ways to show that a level up is available and to show the wearability of custom outfits.

—Reduced the amount of morale changes caused by weather. There’s now several new results that are just descriptions to reduce the repetition in the change of day texts. Some of which are rarer to represent things that you might see in the sky above the Great Plains that aren’t just clouds.

—Freckles descriptions. Very small chance to have them normally, much better chance if the slaver or slave has red hair.

—Four new enchanted items to find from the Chest of Wonders. Two dominant themed ones, and two submissive ones.

—The Promoted Male Human Northerner may now take Feminine in a Full Custom Start (TF Edition only)

-Bug fixes :

—Fix for the Female/Futa Dwarf Tunnel Runner not having a portrait, and also not having the right description. Also memo to self even if the fix looks obvious it really is worth double checking it actually worked as it’s quite possible that something might also be wrong…

—Fix for Green Wooden Door in the Deep Mountains not correctly setting a really liked/craved race.

—Fix for some tracking issues with Burning Passions where the Assignment would get confused about whether the noble had a wife or husband.

—Fix for the Far Hunta start being incorrectly also listed with the decidedly hummie title Ranger.

—Fix for the unique Corin DuPaix duel wielding his swords.

—Fix for Shadriel’s Strap-on’s description being shown in full on trait checks.

—Fix for Spiteful not being checked directly on Assignments. It was working when Friendly was listed and it was being applied as the inverse, but not on certain Assignments like House Sitting or Share the Wealth where it was being listed specifically as a check.

—Fix for the creation of a phantom slaver if you have a zharr slave and start a one slaver Assignment.

—Fix for the unique Baela Justsworn being shown as not female.

—Fix for slaver distinctions not working with Marshlands Survival.

—Fix for doing Price of Freedom in the Yo Ho scenario breaking the playthrough.

—Fix for a number of issues with Slithering Lonely as a Cloud.

—Some text fixes.


Installation:

SEE

– Extract to the desired location.
– Click on “Game.rags” to start playing.

Important RAGS Information:

Please ensure that you are using 2.4.16.0 or 2.6.1.0 of the RAGS client. As of 0.803 you may also be able to play it without problems using 3.0.60.0 other than occasional formatting issues as a trade off for better performance. Any other version of RAGS is still not a good idea.


Game Info:

Tags: 2DCG, Fantasy

Release date: 2025-09-14

Developer/Publisher: Bedlam Games

Game Engine: RAGS

Censorship: Uncensored

Version: Twine 0.3 TF [Ongoing]

Platform: Windows (RAGS)

Language: English


Genre

 2DCG, Anal Sex, Browser, BDSM, Big Ass, Big Tits, Character Creation, Corruption, Creampie, Drugs, Fantasy, Female Domination, Female Protagonist, Furry, Futa/Trans, Futa/Trans Protagonist, Gay, Touching Fantasy, Group Sex, Lesbian, Male Domination, Male Protagonist, Management, Masturbation, Mind Control, Monster, Monster Girl, Multiple Protagonist, Oral Sex, Prostitution, Dark Fantasy, Dominance Fantasy, Sissification, Slave, Tentacles, Text Based, Titfuck, Transformation, Vaginal Sex, Virgin.


No Haven Walkthrough

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Not available.


Images

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No Haven Game Download


Windows / MAC / Linux

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Size: 148 MB

Link: MEGABUZZHEAVIER – DATANODES – PIXELDRAIN – VIKINGFILE


Game Credits

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