MonCurse [v0.6.9.4.1] [Kamuu]

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MonCurse Latest Version: Ongoing Adult 18+ NSFW Game Download For Windows, Android (APK), MAC, Linux with Walkthrough. Download And Play Free 18+ Adult Games Only On 18AdultGames.


About “MonCurse” Game

MonCurse [Kamuu] Adult xxx Game Download

An esoteric RPG where nothing is sacred. Every corruption is fully illustrated across sex scenes! Fight through lewd monster girls who use hypnosis, possession, cursed items – anything to change and claim you for themselves.

Play as fast or as slow as you like, taking turns to traverse the overworld and do battle with the monster-girls in your path. Each enemy has its personality that will mess with your move set, use skills to make impossible jumps and powerful attacks to outwit them. If you don’t, monstrous traits and conditions will change your life, for better or for worse.​

Changelog:

v0.6.9.4.1

Version 0.6.9.4.0 31th October 2025
MAJOR:
– Lamia now has a transformation. It will be jank. It will be buggy. It needs to be supported in more scenes … But it’s kinda working?? More will be added to this later.
MINOR:
– Fixed issues with permanent ram make-up not staying the right color or applying. Slight keyboard control improvements on the overworld.
– You can get “Drill” and “Shockwave-II”.
– Wolf collar is now removable… If you don’t have paws.

Version 0.6.9.3.0 5th October 2025
MAJOR:
– Added a new ‘transformation’ — permanent possession. Acquired from a shrine on the right side of RouteA11, you’ll need a strong enough attack. This currently affects the fox-girl ending and Voice’s springs scene, more dialogue coverage will be added over time.
– Added an alternate masturbation scene for when the player is futa. Varies based on the player’s hands. Also some slight improvements to scenes that use player dick.
MINOR:
– Ram’s make-up can now be permanent, get it through corruption past only getting ram’s horns. A cursed version of draining kiss is now tied to this make-up.
– Added dialogue for various more specific scenarios, mostly involving the player being futa. Also changed how the player’s hardness state works, the player becomes hard after a scene and then cums after that. This’ll be improved over time, it’s a bit too simple right now.
– Wolf paws are now permanent, instead of reverting to cat paws when the player no longer has wolf’s legs.
– Other minor changes: You no longer need to get the cat-girl ending in 0-2 before RouteA11. Harpy will also do her scissoring scene if provoked with Beg and similar skills instead of always doing the egg scene.
Patch .2:
– The color input has been improved to be more interactive.
– Many bugfixes I won’t list and QoL fixes such as adding messages for when you get/lose futa status, the shrine having a ‘blocked’ sound effect.
Patch .3:
– Wolfpelt now has a visual.
– You can now talk to the ghostfox to change how it affects appearance.

Version 0.6.9.2.0 20th September 2025
MAJOR:
– There are now alternate in-combat scenes for cat-girl and fox-girl if the player is futa. The cat-girl’s is classed as a separate unlock.
– The Lamia can now ‘capture’ the player temporarily. This will be used for a TF later. It’s also pretty difficult, because you have to get captured in her coils and it only sometimes works. (This requires the unbirth content toggle to be allowed but when the TF is finished you’ll get it even with the toggle off) … She can also defeat Imps this way.
MINOR:
– IMPORTANT! The way the player becomes futa has changed. Simply let the diamond-tailed imp jump you, but the effect is temporary and must be consumed by a scene until it becomes permanent. Currently takes 3 scenes to do that.
– Imps have a screenfilter for when they’re on you. Imps cause the player to float instead of slowing the player down while mounted.
– Lamia’s AI has been debugged and improved. She should now do her tail sweep more often.
– Lamia also negates the attack of and captures opponents who land on her tail as part of their attack. I saw Acorn do this once without being captured so I don’t know if it always works.
– Improved desert underground map generation to be a bit more unique. Still got a lot left to do with the desert environment.
– Fixed an issue with the threaded background asset loader tripping itself up. That one has been haunting me for a while.
patch .3: Ram’s make-up can now be permanent on any class, it’s a corruption after ram’s horns.

v0.6.9.0.1

n/a

v0.6.9.0.0 25th August 2025

MAJOR:
– Added the Lamia to the desert area. There’s still a lot to do with her but she’s behaving somewhat well.
MINOR:
– Some unremarkable bugfixes. Apparently Acorn, when stripped, lost weight? Anyway, now she’s a fatass again, sorry.

V0.6.8.5.0
16th July 2025
MAJOR:
– Scene with Voice in the hotsprings. Occurs only after you get the cat-girl ending and after you reach RouteA11. Voice being a cat-girl is now independent of if you’re cat-classed or not, but is still quite closely tied to it.
– Imps can now grab onto you and have appropriate art. Their regular attack is swapped with this grab. Imps will only do their scene after stripping you and grabbing onto you again. They also hold onto your clothes, but hitting them makes them drop them. Any time the player disrobes, your clothes now have a physical presence on the stage for you to pick up. Also, Fleur’s +-shaped attack has been nerfed in range.
– Imps now have another scene if you’re futa. I’ll be doing more with this later.
– You no longer get the ‘futa’ status from dropped crystals. Instead, either A) Belle will mess with your clothes if she takes them, giving you 25% corruption if you wear it or B) Acorn now gives you a curse skill from her scene and if you use it facing up or down it’ll give 50% corruption.
MINOR:
– Imp horns effect now changed to make knight move skills fast. The old effect is retained by harpy’s horns.
– A boat now takes you between the Village and the Parish.
– Keyboard controls have been improved. It now also works on the isometric overworld.
– Fixed an issue where imp corruptions occurred in the wrong order.
– Enemies now use their different expressions when noticing you / they stop chasing you / they get hurt / they engage in a scene, instead of just shaking or jumping if you have them selected.
– Extra lines for if player becomes futa or gets the masturbation skill from imp’s corruption. Fixed a bug with how often the player should get masturbation.
– Minor bugfixes: Fixed a bug where you could become a fox-girl after getting chest drops and retroactively get two pick-ups from all of them. Optimized the main menu buttons to fit in better and use >20MB less memory. The translation auto-updater now has a warning if your Original file doesn’t match the Translated file. Toned down the wolf outskirts music to be a bit less grating. Probably more small bugs I forgot to list. Skill UI becomes smaller instead of transparent when you drag and drop, plus it’s now about 30 pixels higher unless you use the settings option to reduce the lower UI. Player’s imp color corruption’s skin color now more closely matches the relevant imp’s, it was double-applying due to a bug before. Imps now have auras so it’s more obvious who’s who. Voice no longer jumpscares you before she’s hopped up into position. Fixed a bug that teleported you into the mountains. Entrance/exit of desert is now climbable.
-phone

v0.6.8.4.0

MINOR:
– Skills on the hotbar can now be discarded by dragging them to where the consumables would be, or consumables switched by dragging them to where the other skills would be. This change is primarily focused on Android usability but might be kept for PC players.
– For android users, the pinch zoom in/out has been improved to be much more responsive / less janky. The UI hiding when putting multiple touches on the screen has also been changed so you can now temporarily hide the hotbar, it functions the same as middle clicking on PC now.
– Fixed some more bugs with the futa player TF. Fixed keyboard controls hotbar selection being a bit janky. Made the player’s small sprite body:head ratio a bit more like the player’s bigger model.

v0.6.8.1.1

MAJOR:
– New short scene for an alternative completion of 0-3 “A Long Walk”. It’s even shorter if you have “Extreme Breast Expansion” turned off. To get it, you need to go to the chest tiles, get both the cow bell and wishing ring and then talk to the Ram on the right side of the shrine.
MINOR:
– Expanded the fox’s shrine in 0-3 “A Long Walk”, there’s an extra Ram that now has a short conversation. If you’re ram-classed, you’ll enter from that side and talk automatically. It’s now harder to hypnotize rams to leave, it requires horns.
– After the special scene you’ll get alternative dialogue when the fox-girl confronts you before RouteA11.

v0.6.7.7.0

N/A

v0.6.7.6.0

MAJOR:
– Added dragon-harpy tail. Dragon-harpy also has its variant of the Imp horns, having either these horns or the tail is now what grants ‘elite’ status and colors.
– Elite dragon-harpy (and player with dharpy’s tail) has a special effect under specific conditions: 3-5 tiles above a dazed target, or an enemy that would be hit by ‘plunge’ is close to the final move location. You need either pseudopreg or unb content filters on for it.
MINOR:
– Egg Bombs (that you gain yourself, not from scene) now go in the consumables slot. This may make it harder for players to notice Struggle exists so I’m still thinking about that.
– Wolf collar is no longer granted if you gain wolf class without having actually had the ending where it’s given to you. It’ll likely be accessible another way.
( .1, fixes issues with belly size not being correct and makes size gain slower at the biggest sizes(dev actually saying what a hotfix fixes?!?!))

v0.6.7.6.0

MAJOR:
– Added dragon-harpy tail. Dragon-harpy also has its variant of the Imp horns, having either these horns or the tail is now what grants ‘elite’ status and colors.
– Elite dragon-harpy (and player with dharpy’s tail) has a special effect under specific conditions: 3-5 tiles above a dazed target, or an enemy that would be hit by ‘plunge’ is close to the final move location. You need either pseudopreg or unb content filters on for it.
MINOR:
– Egg Bombs (that you gain yourself, not from scene) now go in the consumables slot. This may make it harder for players to notice Struggle exists so I’m still thinking about that.
– Wolf collar is no longer granted if you gain wolf class without having actually had the ending where it’s given to you. It’ll likely be accessible another way.
( .1, fixes issues with belly size not being correct and makes size gain slower at the biggest sizes(dev actually saying what a hotfix fixes?!?!))

v0.6.7.0.3

MAJOR:
– The game now takes up half as much VRAM which should hopefully avoid Android crashes, perhaps improve performance a bit. This comes from optimizing the player sprites for which there are ~ 1250 individual sprites.
MINOR:
– Imp’s legs, wolf’s legs, wolf’s top, wolf’s paws, cat’s paws have been made so they can be colored separately from the player’s body, previously they just soaked up the player’s skin color. Harpy legs/wings are also now unaffected by player skin color. I had to make a ‘glove left’ ‘glove right’ ‘boot left’ ‘boot right’ for almost every scene that had the player’s arms or legs! I might still want to allow the harpy wings/legs to have some tint because they’re contrastingly bright on a darker-skinned player. Thoughts? Anyway, imp legs are based on the player’s clothes-bottom color, wolf parts are based on hair color, cat paws are based on rank color (pink cat).
– Made a ‘super friendly’ state where the player and enemy can no longer harm each other. Currently: The player’s own spawned harpies, elite fox-girl if you do it with her too much.

v0.6.6.2.0

MAJOR:
– Imps now have 4 combat sprites each instead of 1. In total with each variation/state that’s 40 sprites. I’ve also given the Imps speech bubbles/symbols and a line of first encounter dialogue each to introduce them. Also fixed some bugs with how Imps worked, nerfed the two stronger imp’s HP by 1 and their attacks are now on a 1-2-1-2 ready cycle like the Ram. Also, Imps now wander instead of getting stuck.
MINOR:
– Added two screen effects for appropriate debuffs.
– Player now comments on foxsex and the curse skill that’s given afterwards, to clarify it.
– Moved the map in the level select area to the right so players can see it without having to do a specific jump, not knowing it was interactible.

v0.6.6.1.0
MAJOR:
– Improvements to village areas. This includes two areas accessible via the starting Village (the secret area and Voice’s building) and the entirety of the Parish.
The improvements include new assets but also include other functions: Viewing the map in Voice’s building, going updown the Parish staircase, the player character giving comments about whatever they’re on top of.
MINOR:
– Added debug access for supporters to the Parish without having to play through RouteA11, and you can also access the backend of RouteA11 like this. An official means of moving between villages may be added in the future.

v0.6.6.0.2

(31st October: As a bonus, I’ve added a secret little area in patch 2.) – Kamuu

v0.6.4.6

MAJOR:
– Added a Chinese translation. It’s up to date for V0.6.4
– Story/writing revisions to make the plot more concise. Mostly happens around the Fox-Voice-Fox conversations leading up to RouteA11.
– A bunch more effects for corruption. Whenever the corruption bar goes up you’ll notice some visual effects. Plus, the corruption bars are now underneath the player and multiple can show at once.
– Added werewolf ears+tail corruption. Currently obtained from the werewolf’s scenes, primarily through using the wolf pelt. This is subject to change in the future if there’s a better way to apply the corruption.
MINOR:
– Ram and Fox’s random quips now include mentions of wolf features. Fixed an issue where some of these quips weren’t showing, too.
– For translators, there’s now a community made “.json viewer” provided with exported translations, it may help with doing translations as an alternative to editing it in a code/script program.
– Also for translators, there were some bugs with the export. The export now fully exports all translatable text, whereas previously it wouldn’t export event messages and some attack names. It’s a shame, because originally I assumed a translator didn’t want to do it and left it out, but it was actually a bug that only happens in the non-development version of the game!
– There’s a new content toggle, Qades is contractually obliged to make you check the content filters any time there’s a new toggle. The new toggle has to do with the test build content.
– Various minor fixes. Including curses correctly removing on retreating from a tile when they hit 0, the goo color on the player sometimes being wrong, the small sprite sometimes being happy or unhappy when it shouldn’t be (it’s very subtle but you can see it if you look at the player’s face on the small sprite), elite cat-girls are smarter and won’t try to catch players that will land on a tile before reaching them. Cat-girls phasing through walls…

v0.6.1.2

– A small placeholder ending for Werewolf-Girl, just in case you get caught by her.
– Preview of Dragon-Harpy in the village (she hangs out over the water pool). I still need to tune her combat specs so she’s hanging out for now.
– The ability to remove corruptions using Shards. Go to your inventory to the Status tab to try it out. You can only do this in the village or hotsprings right now, however. I may be rebalancing this feature in the future.

v0.6.0.8

This update concludes the starting chapters of the game and finishes all of the shrine-fox’s content.
There’s a lot of graphical updates, feature additions and quality of life changes in there too.
The new area introduced is a WIP and will lead to new areas in a coming update.


Installation:

SEE

– Extract to the desired location.
– Click on “Game.exe” to start playing.


Game Info:

Tags: 2DCG, Role Playing

Release date: 2025-10-31

Developer/Publisher: Kamuu

Game Engine: Others

Censorship: Uncensored

Version: 0.6.9.4.1 [Ongoing]

Platform: Windows, Android (APK), MAC, Linux

Language: English, Chinese


Genre

2D Game, 3DCG, Adventure, Big Tits, Corruption, Fantasy, Female Domination, Female Protagonist, Futa/Trans, Touching Fantasy, Lactation, Lesbian, Mind Control, Mobile Game, Monster Girl, Multiple Endings, Platformer, Possession, Pregnancy, Side-Scroller, Transformation, Turn Based Combat, Vaginal Sex, Role Playing, Adult, Eroge, Erotic, Futanari, Hentai, NSFW, Yuri.


MonCurse Walkthrough

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Controls (Mouse only)

Left Mouse Button: Take actions, drag skills and proceed. Drag the past event log at the top down. Right Mouse Button: Move the camera, examine characters, discard/swap skills. Scroll Wheel: Zoom in and out. (Keyboard controls will be available at a later date.)

Controls (Android/Touchscreen)

Screen tap:Take actions, drag skills, proceed conversations. Screen tap+hold:

Start conversations/examine characters. Camera Mode + Drag/Tap: Move the camera, examine characters. Camera Mode + Pinch: Zoom in and out.

Please note that the game won’t run on mobile devices without much RAM.


Images

HD Media

Media


MonCurse Game Download


PC/Windows

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Size: 278 MB

Link: DATANODES – GOFILE – MIXDROP – PIXELDRAIN – VIKINGFILE


Android (APK)

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Size: 418 MB

Link: DATANODES – GOFILE – MIXDROP – PIXELDRAIN – VIKINGFILE


MAC

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Size: 292 MB

Link: DATANODES – GOFILE – MIXDROP – PIXELDRAIN – VIKINGFILE


Linux

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Size: 281 MB

Link: DATANODES – GOFILE – MIXDROP – PIXELDRAIN – VIKINGFILE


Game Credits

Kamuu Patreon – DiscordTwitter – Itch.io


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