Accursed: Emma’s Path [v0.0.2.26s-1a] [MegaloDEV]

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Accursed: Emma’s Path Latest Version: Ongoing Adult 18+ NSFW Game Download For Windows with Walkthrough. Download And Play Free 18+ Adult Games Only On 18AdultGames.


About “Accursed: Emma’s Path” Game

Accursed Emma's Path [MegaloDEV] Adult xxx Game Download

Accursed: Emma’s Path is an optional-combat erotic visual-novel-styled RPG, with a heavy emphasis on cheating,

NTR and corruption.

The game is being made in RPG Maker MZ. All Characters are 18+!

Most of the game is played from the perspective of Emma as her entire world is turned upside down.

After falling at the hands of the reining Demon Lord, Emma’s love and the Prophesied Hero succumbs to a terrible curse!

With the hero indisposed, it is up to Emma to save her beloved at all costs!

Will she succeed?

Or will she surrender to the rising darkness within herself?

Changelog:

v0.2.26s-1 Snapshot

  • added TWO new H-CG sets
    • John 2
    • Hermit 3
  • added 2 h-scenes
  • added new major CG (currently unused)
  • added more mini-cgs to Barmaid mini-game
  • added day 18 MSQ content
  • added hermit 3 visit
  • added new quest Were is the Wolf (name pending improvement)
  • added new barmaid mid-shift event
  • added Golden Barrel remake maps
  • added Templar VN bust
  • added Chibi Cassandra battle sprite
  • added monoliths to cursed realm (slight mismatch with current placeholder tiles :p)
  • added new simple Fog of War (FoW) feature
  • added sideways and interior down/up door sprites
  • added (very) placeholder maps for new MSQ – better placeholder maps will be in the RC
  • improved and imported all old Golden Barrel events to new maps
  • improved/cleaned up gallery map a little bit
  • improved day 7 afternoon – you can now leave to the hermit which will automatically skip to evening.
  • re-balanced merchant silver gain (again)
  • testing out possible FPS improvement (limited this patch but RC should have more provided this new improvement doesn’t cause more trouble than it’s worth.)

Fixes

  • fixed john barmaid midshift event from not triggering
  • fixed ingame discord link
  • fixed several bugs in the cursed realm on day 1
  • fixed a bug when refusing Merchant Shift 5

v0.2.25a RC

  • fixed Sophie week 2 afternoon bug (led to players getting stuck on day 10 morning)
  • prevented visited cursed realm for a 3rd time until Day 8
  • fixed an Emma sprite during Day 1 Hermit scene.
  • added a couple more Emma reactions to General Store jobs.

v0.2.25 RC (Includes s-1 notes)

  • added FIVE new H-CG sets
    • Lily 2
    • General Store 3
    • Emma bath 2
    • Blacksmith 3
    • Merchant 2
  • added a new CG (non-H)
    • crystal
  • added 7 new Mini-CGs (All are H and H-adjacent)
    • Emma changing x3
    • Drinking 2+3
    • combat flash
    • casual flash
  • added Dryad VN bust
  • added Necromancer VN bust
  • added two new variations to a H-CG set
  • added 7 new customer sillouttes for general store job
  • added 11 new Emma expressions for general store job
  • added 6 h-scenes
  • added new Town Square Map
    • and the pain of updating everything to it
  • added new Title Screen
  • added new placeholder GUI for most windows
  • added new GUI for time of day
  • add “blackscreen”/ghostly images fix (located at bottom of general options)
  • added major revision to D2 Barmaid and Golden Barrel questline
    • new dialogue on D3 morning too
  • added system that checks if Emma is wearing Barmaid dress
  • added new scene when Emma first wears Barmaid dress
  • added outfits as actual items
  • added new system for changing into outfits
  • added cursed realm visit 3
  • added Tenebrium
  • added two new fonts
  • added system for randomized seating based on time of day to the Golden Barrel
  • added random patron dialogue to non-working Golden Barrel
    • this will be expanded in the future
  • added new transition stinger for passing time in the afternoon
  • added small final dialogue to gropler quest
  • added support for “workout” clothes (no visual yet)
  • added missing busts to Dryad scene.
  • added support for randomly shown images of Emma dressing herself when changing in/out of night clothes.
  • added General Store Shift 3
  • added new dialogue and feature when returning from the raid.
  • added new dialogue system organization for recurring quests (like shopkeeps)
    • allows for easier branching dialogue as well for various world states.
  • added our new logo!
  • changed omnimancer -> arcanist
  • changed first drinking event to use drinking2
  • updated alll (most) NPCs to a new “talk” system
    • Lorraine
    • Sophie
    • Uzul
    • Lucian
  • updated barmaid logic
  • updated corescript
  • updated plugins
  • updated MSQ logic on several maps
  • updated a bunch of Quest logic
  • updated balance of silver gain during General Store and Merchant quests
  • updated pass time event location
  • updated save/load menu
  • updated Merchant quest dialogue
  • updated credits
  • updated some Mayor shindig stuff
  • updated D7 Duke scene dialogue
  • updated patron event preventing spamming during barmaid mini-game
    • checks are performed every few seconds rather than via movement.
  • updated credits
  • updated General Store Intro
  • updated Onsen Mayor Scene
  • refactored Lyra interactions
  • refactored Cassandra interactions and content
  • refactored several D2 scenes
    • General Store intro
    • Lorraine intro
    • Blacksmith intro
    • waking up
    • cursed realm visit
    • Hilda scene
    • Meeting the Barkeep
    • Cass+Gar Meeting
  • refactored database (not fully)
  • revamped General Store shifts 1 and 2
    • Good amount of new and updated dialogue
  • improved VN bust system
    • When changing speakers busts will now fade
    • busts should stay in RAM longer which should hopefully improve loading performance on slower systems.
  • disabled ability to work Tavern on Day 6
  • moved Lily TJ placement (after raid)

Fixes

  • fixed exiting cursed realm not tinting correctly
  • fixed bug allowing Emma to leave instead of finding source of sound for Sophie
  • fixed bug that advanced time incorrectly if Midnight or Night
  • fixed Hermit visitation time advancing bug
  • fixed Uzul intro talking
  • fixed a bug where you are missing a party member during the “raid”
  • fixed a few transitions during “raid”
  • fixed ability to leave cursed realm of 2nd visit
  • fixed a bug allowing travel on day 2 when looking for Hilda
  • fixed bug on day 2 which has BS+Hilda door reappear
  • fixed HUD showing just “night” when it was “midnight”
  • fixed Caleb reverting to old pixel art
  • fixed game over and soft locks from getting KO’ed (HP should be set to 1 after battle)
  • fixed performance degradation on lower end systems (again)
  • fixed Emma’s waterwalking ability
  • fixed potential Cassandra day 5 crash
  • fixed many typos
  • fixed black screen issue with General Store content (for real, for real)
  • fixed the ghost of HJ’s past
  • fixed pacing Uzul during week 2
  • fixed bro sprites during week 2
  • fixed not being able to fast/skip during General Store week 1 and end of week 3’s content.
  • fixed a bunch of typos
  • fixed a bunch of other small stuff

v0.2.24b RC

v0.2.24b RC

V0.1.23c RC
fixed (hopefully) all the remaining audio related crashes
fixed Kazuma slime combat calling the wrong combat troop
fixed Kazuma combat off bug
fixed an out of hand garland doppelganger when meeting hilda

v0.1.23a RC
improved day 2 lily/kazuma/mayor/lyra scene
fix crash when entering/exiting golden barrel too fast
fix barmaid job not giving silver

Changelog 0.1.23 RC
added 2 CG sets
??? H-CG set
Blacksmith Intro set
added 2 new CG scenes
added 2 new maps
added new placeholder map: Dark Forest
added the remaining optimized VN busts
Barkeep
Blacksmith
Cassandra
Duke
Hermit
Hilda
Lily
Lorraine
Lyra
Mayor
Priest
Seras
Sophie
Uzul

added four more custom pixel sprites
Lorraine
Mayor
Priest
Seras

added some further polish to Demonlord magic scene
added several more icons in various locations
added a new BGM track for the evening/night/midnight slots on the main town map
added alternate “no” option to General store 2 scenario
added alternate “Defer payment” option to Hermit week 1 visit
updated scene: “Waking Up in the Church”
updated scene: “Kazuma Mountain Trail”
updated scene: “Onsen Entry”
updated scene: “The Hermit”
updated scene: “Hermit at the Church.”
updated scene: “The Curse.”
updated scene: “Cursed Realm 1st Visit.”
updated scene: “Everything Has A Price.”
updated scene: “The Golden Barrel”
updated scene: “The White Wolf”
updated scene: “Meeting the Mayor”
updated scene: “Bath 1”
updated scene: “The Blacksmith”
contains the new CG
updated scene: “The Magic Shop”
cleaned up some of the post-mayoral party dialogue
added small flavor text if you re-enter the church when finding the hermit.
added a 60 fps cap

Feedback requested!
changed a few pronouns to just be the proper noun to reduce confusion.
improved map reactions to time of day
stores now close at night
a few more non intractable NPCs appear and do different things based on time of day
tints should more reliably change based on time of day
updated credits
fixed an issue where Emma would walk all the way to left when talking with the Mayor.
fixed some issues with the Hermit week 1 visit
fixed some issues with the Cassandra training 2 scene.
fixed a scene that didn’t play on the morning of day 3
fixed a bug that allowed you to progress to day 7 without attending the party.
fixed a bug during the general store week 2 event where busts overlapped the CGs
fixed issue with general shop dialogue line not playing
fixed an error with Garland not showing up after talk to Hilda on Day 1.
fixed some dialogue that displays twice when sleeping the first night.
fixed pathing and overlay issues on blacksmith map
fixed floating face in cross intro
reduced volume of NPC footsteps
various small bits of polish and optimizations
fixed A LOT of typos

v0.1.22a RC

  • added a Kazuma’s Prologue Quest questlog
  • updated gallery map
  • fixed a pathfinding error with the church door
  • fixed a name error during Sophie’s Quest
  • fixed an awkward location during the sophie quest
  • reduced Grimnr’s overuse of cleave
  • buffed hobgoblin
  • goblin fights revised during Kazuma Prologue Quest

v0.1.22 RC (Includes notes from snapshots)

  • added 2 CG sets
  • added Cassandra Training 2 scene
  • added playable blacksmith enchanting job
  • added corruption gauge to main menu
    -various events should increase it and once it fills up Emma’s corruption level should increase.
  • added Seras’s bust
  • added Grimnr’s bust
  • added new expressions for Emma’s bust
  • added Kazuma prologue quest
  • added new “Battleground” scene
  • added new Lyra Sprite
  • added new Cassandra Sprite
  • added new Lucian sprite
  • added new Cross sprite
  • added new Duke sprite
  • added new Hermit sprite
  • added new Hilda sprite
  • added Battlefield Map
  • added Cross Prologue Quest placeholder map
  • added Kazuma Prologue Quest placeholder map
  • added training room placeholder map
  • added 3 new music tracks to dance event.
  • added Combat-Off mode -just wack em!
  • added new menu option for toggling combat on or off at any time
    -default setting will be “off” for only this snapshot.
  • added new dialogue system
    -should remove wonky behavior when new busts slide in over older ones.
    -also adds support for greying/tinting non-speaking busts.
    -updated all dialogue in the prologue to this new system
  • added Grimnr boss fight -should be easy mechanics-wise
  • updated cursed realm map (still placeholder)
  • updated/rebalanced all stats (not final)
  • updated Kazuma prologue dialogue
  • updated Cross prologue dialogue
  • updated love scene dialogue
  • updated Demon Lord encounter dialogue
  • updated castle storm dialogue
  • updated Demon Lord H-CG dialogue
  • updated Demon Lord encounter 2 dialogue
  • updated 2nd Eye Text
  • updated Finding Cross Scene
  • updated Camp Fire Scene
  • updated Garland Talk Scene
  • updated Demon Lord’s bust
  • updated Garland’s bust -Also added new props
  • updated Kazuma’s bust
  • updated Cross’s bust
  • added a tiny amount of zoom which should help reduce shimmer.
  • added a wooden dummy to the camp map
  • fixed some events that showed the older pixel art for Cassandra and Lyra
  • fixed several lines that repeated in the first visit to the Golden Barrel innroom
  • fixed a typo in the merchant quest
  • fixed a repeating line in Cassandra’s Training CG
  • fixed a missing word in the butler’s text when visiting the mansion
  • fixed a pathing issue on the camp outskirts map
  • fixed a freeze when doing the pot cleaning quest
  • fixed collision issues on camp map
  • updated plugins
  • improved overall performance
  • fixed several typos and polished even more dialogue

v0.1.21a+b+c RC

  • added a warning regarding loading old saves
    • not explicitly blocked or prevented. The game just informs queues a warning after you load the save.
  • improved intro scene slightly
  • fix blacksmith intro freeze
  • fixed some collision issues and a visual error on the camp map
  • cleaned up some backend errors when loading certain maps
  • fixed a potential game freeze when certain conditions were met during the merchant event
  • fixed an error with the battle HUD (heh)
  • fixed message buttons not showing during merchant intro
  • fixed not being able to leave the potion shop
  • fixed typos

v0.1.20b RC

  • added a new MSQ for the party.
  • Cleaned up several Quest entries.
  • fixed transparency issue at the start of the game with Emma’s sprite.
  • magically turned the magical rock into a stump and added another one to the town map.
  • Removed a Developer’s Note on Day 7.
  • Fixed standing art not displaying during Sophie’s quest on day 8 or 9

Changelog 0.1.20 RC (Includes notes from both snapshots)

  • added three new H-CG sets
  • added variants to two existing H-CG sets
  • added a five new h-scenes
    The Bad Batch: work at the General Store on Day 8 or 9
    Emma Helping Sophie: talk to Sophie on Day 8 or 9
    To Catch A Groper: go to sleep on day 8.
    The Hermit: talk with the Hermit on day 7
    Fingering: Go to sleep on day 7.
  • added playable days 7-9
  • added playable job Quests for Days 8 and 9
    -Potion and General Store
  • added new outfit sprites for Emma
    -barmaid, night, nude, casual, dress, towel
  • added outfit relevant menu images for the above sprites.
  • implemented the basics for the new standing art system for Emma
    -barmaid and night outfit standing art are a part of this system.
  • updated gallery map with the new content
  • added support for changing outfits as demanded by the story
  • added omnimancer class
  • added magic-less class
  • Emma now changes to magic-less and omnimancer when story relevant
  • added the Demon Lord’s standing image as a placeholder sv_battler

Fixes and Other Changes

  • updated plugins
  • entering and leaving the onsen should now update Emma’s sprite every time
  • fixed some visual inconsistencies on the Church Courtyard Map
  • fixed being able to leave during the quest “Double or Nothing”
  • fixed Cassandra h-cg not activating on player touch
  • fixed timing of dialogue on Day 5 start.
  • Fixed an issue with Lyra on Day 6
  • fixed the reversion to the older and thicker UI
  • updated credits
  • updated some more tinting inconsistencies

Installation:

SEE

– Extract to the desired location.
– Click on “Game.exe” to start playing.


Game Info:

Tags: 2DCG, Adventure

Release date: 2025-11-05

Developer/Publisher: MegaloDEV

Game Engine: RPGM

Censorship: Uncensored

Version: 0.2.26s-1a [Ongoing]

Platform: Windows

Language: English


Genre

2D Game, 2DCG, Adventure, Big Ass, Big Tits, Cheating, Corruption, Fantasy, Female Protagonist, Group Sex, Handjob, Humor, Monster, Monster Girl, NTR, Oral Sex, Prostitution, Dominance Fantasy, Teasing, Titfuck, Vaginal Sex, Virgin, Role Playing, Adult, Dark Fantasy, Eroge, Erotic, Hentai, Narrative, Story Rich.


Accursed: Emma’s Path Walkthrough

SEE

Game Features:

  • Corrupt Emma as you attempt to cure the hero’s curse.
  • Enjoy beautifully crafted 2D artwork. CG sets containing tons of variations and full backgrounds. Meet over 17 characters completely designed from head to toe!
  • Battle in a fun turn-based system reminiscent of Bravely Default and Persona.
  • Explore intricately designed maps full of content. Find side quests, various minigames, talk to interesting NPCs and more!
  • Engage in an intricate plot that holds more than meets the eye! Intrigue?

Due the WIP nature of the game expect some features to be missing or in progress.

Gameplay:

The gameplay of Accursed will be comprised of three major components and overall contains tons of dialogue.

  1. VN-Style Cutscenes: Most of the dialogue in the game will take place in cutscenes that are styled after your favorite visual novel complete with busts and backgrounds. Hentai scenes will usually contain unique CGs.
  2. Exploration: Like most games made in RPGmaker the game will contain lots of exploration in and around the game maps. Find side quests, various activities such as minigames, talk to NPCs and more!
  3. Dungeons: Throughout the game various dungeons will become available to explore. While the player can enter into combat here, combat is still OPTIONAL. Enemies will roam around and seek the player. If they touch, the player is given three options: FIGHT, FUCK, RUN. Of course this goes for bosses too. <3

Images

HD Media

Media


Accursed: Emma’s Path Game Download


– PC/Windows

SEE

Size: 687 MB

Link: BUZZHEAVIER – DATANODES – GOFILE – PIXELDRAIN – VIKINGFILE


Game Credits

MegaloDEV Patreon – Twitter – SubscribeStar – Itch.io


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