Portals of Phereon [v0.30.0.0] [Syvaron]

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About “Portals of Phereon” Game

Portals of Phereon [Syvaron] Adult xxx Game Download

Portals of Phereon is an exploration/ management/ breeding / turnbased (on tilemaps) strategy game with Monstergirls.

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Main characters:

3 maincharacters (futa,female,male) with unique gameplay mechanics/skilltrees/theme/goals.
The 2 characters you don’t choose will be your enemies in story encounters
Evolution: Gather new genetic material and evolve into different species. Can also change bodyparts separately (e.g. mermaid body with wings and tentacle arms…). Adapt other characters
Creation: Gather new genetic material and spawn new species
Druid: summon evolvable plant creatures. choose among multiple training paths

Other characters/species:

Characters have a lot of unique skills/genetic traits/passives etc. which rewards creativity in fusing/breeding them for your perfect team

  • 11 Basespecies (Beast, Centaur, Harpy, Succubus, Mermaid, Plant,Insect, Lavagirl,Lizard,Shadow/Ghost and a Light Creature)
  • ALL possible combinations of basespecies as hybrids
  • Special hybrids and rare species
  • Town npcs to date and recruit
  • Many unique event characters
  • Many creatures

Exploration:

Go through randomly generated Portals, discovering/ recruiting new Species, finding interesting items/ events etc. and bring your rewards back home.
Portals may be more or less appealing/accessible based on their modifiers which will be compensated in their rewards.
The overworld map is also tile based.

Combat:

Turn based on a tile map. Characters have a lot of unique abilities, passives based on species. First all your characters act then all enemy characters. To make permadeath/injuries in this system not too frustrating, ranged abilities are very limited so enemies couldnt just focus all their attacks on one of your characters, instantly killing it. Instead characters are able to seduce others from far away, increasing their lust. While their lust is above 50% they get a lot worse (take double dmg, deal half etc.), so “ranged” characters still have a big influence on the game while not feeling too unfair. At 100% lust characters cant do anything except masturbate/fuck, effectively stunning them for a round.
mana and hp never regen naturally and the gametime passes during combat, making every single battle important, forcing you to think about how you want to prioritize your resources (hp, mana, time, characters, etc.). (I always hate completely meaningless filler battles in games).

Breeding/Fusing:
Breed/Fuse your characters’ traits/stats to create a team tailored to your playstyle and/or portal environments or to prepare for certain fights/fullfill requests etc.

Town Activities:

  • fight in the arena
  • train your characters/your sexskills
  • build and staff the brothel in various ways
  • perform shows to recruit characters attracted based on your brothels demographic
  • use collected resources to build upgrades
  • date/recruit the town npcs

Some other random features included:

  • Gallery for events/ list of characters
  • Camping during expeditions to perform various tasks
  • Morale system giving bonuses/maluses to stats. Changes based on personality
  • Rare biomes to discover
  • Hard but rewarding bossfights
  • Cheats
  • Import/Export teams (fight against other savefiles etc.)
  • Achievements (Every one unlocks new stuff for future playthroughs)
  • Various ways to modify difficulty
  • New game+ (infinitely scaling difficulty, raising caps for most things)

Planned:

  • Tournaments: Compete in special tournaments with certain breeding restrictions etc.
  • Competitions: Minigames based on certain species, where certain ways of breeding give bonuses etc.
  • Complex structures: colonize portals for mining/ farming/recruitment purposes etc.
  • Npc homeworlds: unique worlds related to certain npcs with small stories
  • Questchains for unique characters
  • Relations between characters based on personality, preferences, working together etc.
  • A lot more of everything (Characters, Events, Items, …)
  • Factions
Changelog:

v0.30.0.0

**Characters:**
5 new unique characters.
All unique characters now have a unique combat sprite.
Many unique characters now have more interesting abilities/global passives etc.
Moved town characters (Pyrea, Devy, Meira, Morta, Eryn, Oriel, Lonada) and Pogu to always be recruitable instead of being tracker options.
added “Ritual” skill to Evo/Crea to gain skillpoints during combat. (and in Crea skilltree)
added Taunt skill to some lizard hybrids.

**Challenge ranks:**
At rank 9+ enemies only have a 50% chance to start with defend.
King fight starts stronger and grows more with time. challenge upgrades further make the fight harder.
After rank 10, enemy stat bonuses grow over time instead of being flat modifiers. (e.g. +1 armor every 5th day etc.)

**Character creation:**
Gain bonus points to spend equal to selected challenge rank.
Removed limits of starting genes.
Freeplay starts with same lv caps. World level doesn’t increase caps. (Turn unlimted on for infinite scaling)
Only need 70% portal clear to increase it.
New difficulty modifier.

**Standard mode:**
Displays total challenge score amongst uniques. winning on 0 challenge = +1. 1 = +2 etc.
Winning with the same character only grants points based on rank difference of previous win.
Reaching certain thresholds grant starting buffs you can claim on the first day of all standard runs.

** Other:**
Some skills can now be used even while at max lust.
Stabilizing portals without beacons costs more.
Fungal element starts with fungal potion crafting recipe, letting you make mc fungal.
Added some ways to spend excess workforce.
Merchant/Noble start with contracts to recruit characters.
Increased ng+ changes to level/gene cap and hostility increase.
Removed ng+ restriction to not bring unique characters.

v0.29.0.0:
Characters:
2 new uniques.
3 new species.

Portals:
Added new modifiers.
Portals can contain rare special species in addition to primary/secondary.
Rare special species replace 10% of natural spawns.
Changed world generation to sometimes include rarer biomes

Other:
More events (town,dates etc.)
Brothel shows can lead into dates. Final score equals recruit chance.
Can choose a unique character in gallery to view all entries containing the character.
Added more visible indicator for available size options in gallery.
Lore page changed and updated.
Added indicator for updated unique tracker info during expeditions
Creation can overcharge summoned characters, buffing them at the cost of removing stamina regeneration.
Added more town activities.
Added some strong higher team perks to certain base species.
Names in combat log now colored based on player/enemy
Can enter seeds for standard mode/tutorial. (same daily rng etc. Uses random if left empty).

Balance:
Lowered waves of end game invasion.
Construct pylon can also grant ap to existing pylons.
Stormconduit no longer damages electric characters, but does double dmg.
Splash can also expand water and has increased range
Removed some flee restrictions from simple events like caves.
Slimegirl’s Copy is more usable in combat. (1ap, keep mana, reset ap)

Noteworthy bugfixes:
Events could be skipped if multiple happened in same location on same day.
Robot world modifier didn’t work
New special hybrid couldn’t be made with correct combination.
Standard mode wins didn’t register in some cases.

v0.28.0.2

Bugfixes:

  • If you would get a new tracker entry while already having all, events would softlock the game.
  • Dates could last forever if you only use talk/location activities.
  • Gene enhancer displayed +2 as possible range, instead of +1. Luckygenes randomly applied to gene preview.

Changes:

  • Added difficult mythic essence portals. They appear after you won the game.
  • They always have one strong new enemy modifier.
  • They generally provide unique essences as tools for more flexible teambuilding etc.
  • Changed some tracker requirements/chance, particularly town recruits.

v0.28.0.0

Characters:

  • 4 new uniques.
  • added new events for existing uniques.
  • buffed many weak/mechanically boring uniques in some ways.
  • Added more “chance” skills to uniques. Let’s you adapt them or for use as 4th mc.
  • Added some missing unique sprites.
  • Roctu is no longer exlusive to rock element. Requirements for town summoners changed.

Unique-tracker:

  • New tab in journal.
  • Mostly affects non-freeplay games:
  • At the start of a game you get a few optional hidden uniques to track.
  • Other uniques won’t appear in that run. (until later)
  • Always start with one entry you don’t have in the gallery yet.
  • You slowly reveal information about how to encounter them as you trigger events.
  • If you have the gallery entry for a unique, revealing their name immediately reveals all other infos.
  • General chances for recruit events are higher. Some requirements are changed. (specifics shown in gallery now, if unlocked)
  • Fixed story or reward characters are unaffected. (Terra/Avy/Sangara etc.)
  • Each character recruited this way has a random bonus (until fused). (+50% str, +100% beauty etc.)
  • Generally the goal is to make timed runs more varied as you get different strong uniques early on, while not completely displacing normal units.
  • Values will likely change with testing.

Fishing:

  • Added small pond overworld objects which act as consumable fishing spots. possible in rare biomes.
  • New fish and bait. Can fish items based on portal wealth. (catch baitfish first)
  • fixed camera bug in portals.

QoL:

  • Added a button to lose fights immediately in combat menu. (prevent some possible softlocks etc.)
  • Added genes/personality infos to hover for uniques in gallery. Also includes recruit infos and some lore text.
  • Added small checklist of possible daily things as tooltip for sleep button. (bug: drink daily check reversed)

Other:

  • new events. Changed colored plants event.
  • Encounters through events/colloseum etc. should more accurately represent biome, including special species etc.
  • Injuries heal at 100/max stam/morale. Infirmary just lowers the requirements.
  • During freeplay, rival power increases after raising world level, not with time.

v0.27.0.1

Bugfixes:

  • maincharacter couldn’t freely replace uninheritable skills.
  • some issues with human species inheritance.
  • freeze didn’t count as negative status for lizard 5 synergy.
  • challenger achievement listed wrong goal.
  • could exceed max genes with farm potions.
  • gene enhancer didn’t always display increased max range.

Changes:

  • Added a new unique.
  • Hatcher trait now let’s you instantly hatch one egg each day.
  • Fusing humans also results in different types based on genetics.
  • All types count as human for unique inheritances.
  • bonus fusion cost doesn’t increase in freeplay.
  • daily battles requirement always fit mc size.
  • changed some overworld effects/removed distortion.
  • spawned flowers have more mana.

v0.26.1.0

Characters/Species:
1 new unique
added fungal spirits as unlockable starting option.
added electric base spirit. (also unlockable)
1 new special hybrid.

Brothel:
Added some bonus modifiers for various team setups with special effects.
Multiplier should more accurately show in total appeal.
Buying/Expanding rooms is cheaper. Even more on fast games.
Added a few actions/traits for shows

Endgame stuff:
Added challenge portals after winning. Each day you choose portals to open with increasingly high difficulty.
Enemies in there have a higher cap on level/party size.
Special rare enemies can spawn in there.

SaveSystem:
Should be much faster to open save window with many saves.
Now an additional file is created in the saveData folder, storing information.
The file isn’t necessary and could be deleted etc. temporarily removing info from the save window.
File is readable/searchable. Journal entries will be included there. They also appear as tooltip in save window.
Saves from the same start can be more clearly recognized by an id.
Can sort saves by name/id/character/date.
Can toggle a simplified view.

Quickruns:
Seeds can contain things to modify them. (case sensitive. can use multiple)
“Crea/CreaM/CreaF”,”Evo”,”Druid/DruidM/DruidF”,”Other” to guarantee mc.
“Fav” for currently favourite gallery character/4th mc. (seed won’t be fixed with differetn selections)
“Fire”,”Water”… for affinity
“Fusion”,”Fusion+”,”Farm”,”Farm+” override default farmfocus
“Medium”,”Long”,”FreePlay”, override gamelength
Other selected traits: Gacha, Natural, Hard
Example: “FireCreaGacha69” = starts a run with Creation/Fire element and Gacha, while other stuff is random.
Each unique seed should always result in the same start more accurately now.

Other:
4 new difficulty modifiers and 2 new achievements/traits.
Added some town npc objectives/tasks.
Npcs now keep up to 2 actions for the next day if unused.
added some new events/gallery entries
Option to keep items in party stash when returning
many small changes

Balancing:
Sprout now costs 0ap. Druid hiddenpower skillnodes have bonus stats.
Buffed some slimebulb abilities. Crea gets a skill to throw bulbs. Infected also heals/damage 10% if it’s higher.
Spores created by spore effect have genes equal to their origin.
Item value no longer scales exponentially with upgrade ranks.

Noteworthy bugfixes:
Hostility didn’t scale correctly based on distance to portal. (could be a lot higher early on)
portals with all species had centaurs with twice the probability
tavern quests were halved while below 50 reputation, instead of -50
tanid team perk also gave the enemy a slimebulb.
many other bugfixes.


Installation:

SEE

– Extract to the desired location.
– Click on “Game.exe” to start playing.

Note: If you are moving your saves to a newer version, only the unlockables.sav is compatible.


Game Info:

Tags: 2DCG, Strategy

Release date: 2025-03-01

Developer/Publisher: Syvaron

Game Engine: Unity

Censorship: Uncensored

Version: 0.30.0.0 [Ongoing]

Platform: Windows, Linux

Language: English


Genre

2D Game, 2DCG, Anal Sex, Big Tits, Creampie, Fantasy, Female Protagonist, Futa/trans, Futa/trans Protagonist, Handjob, Male Protagonist, Management, Monster Girl, Oral Sex, Force, RPG, Strategy, Text Based, Titfuck, Turn Based Combat, Vaginal Sex.


Portals of Phereon Walkthrough

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Cheats:

Warning: Most cheat codes flag your save game as “cheated” and you can’t unlock traits etc. for the next playthrough.

Cheat Code Description Location
money gives money Town
stone gives stone Town
wood gives wood Town
crystals gives crystal Town
resources gives you all resources Town
maxexhaustion increase player(max)exhaustion Town
commonitem gain a random item of a common rarity Town
rareitem gain a random item of a rare rarity Town
legendaryitem gain a random item of a legendary rarity Town
character get a random basic character Town
portal create random new portal Town
relations maxes out all town npc relations Town
lewds maxes out all town npc lewdity (not considered cheating in v0.9.10.1) Town
tavernpoints gain points to use in the tavern Town
skillpoints gain points to use in the main character skill tree Town
breed instantly breeds the two first characters in your party with basic focuses Town
unlimited sets savetype as unlimited/the basic one Town
evoall unlocks all body parts for the evolution main character Town
egg random egg Town
makeegg get an egg from first 2 partycharacters Town
opmc makes mc op(overpowered) Town
brothelrank increase brothelrank Town
passtime pass 10 days without triggering events/things Town
mcexp gives 100xp to main character Town
allspecies unlock all forms Town
genetics max all genes for main character Town
newgameplus starts a newgame+ immediatly Town
clear clears creation worldmodifier Town
scout to reveal entire map Overworld
event to trigger an event Overworld
restore heal party Overworld
gen generates a new world with the same settings Overworld
mana a lot of maxmana for main character Overworld

Images


Portals of Phereon Game Download


– PC/Windows

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Size: 966 MB

Link: FILESFM – KRAKENFILES – MIXDROP – WORKUPLOAD


Linux

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Size: 971 MB (v0.30.0.0)

Link: MEGAFILESDP – MIXDROP – UPLOADHAVEN – KRAKENFILES


Game Credits

Syvaron Patreon – Discord – Wiki


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