v0.06.12
Changes and fixes:
the “Complete Silence” spell now works correctly when loading another save file;
a secret has been added to the sixth episode;
dialogue in the sixth episode has been improved after Rodinka shows weakness in front of the crowd;
Rodinka’s tent no longer appears in the camp during the sixth episode if she is in a relationship with Lawrence;
a couple more minor improvements and fixes.
v0.06.10
added checkpoints to the sixth episode;
added a transition to the sixth episode;
the “Wait for the Sacrament” ability is now available from the very beginning of the Interlude;
it is now easier to avoid the crude scene in the middle of the crowd in the Interlude;
100% avoidance of the crude scene in the middle of the crowd in the Interlude when attempting to “call the guards” or “shout to the guards”;
added new dialogue lines at the beginning of the sixth episode if the crude scene in the middle of the crowd in the Interlude was avoided;
fixed a bug where the correct amount of experience was not awarded when starting episodes;
merchant stalls in the sixth episode now have goods;
added miniatures to the market square in the sixth episode;
added several mini-events to the market square;
the butcher now responds on the first try;
fixed a bug where it was impossible to talk to everyone in the square while the guard was conducting an investigation;
fixed a bug where Rodinka would learn the “Speak with Animals” spell in the Interlude and the sixth episode;
improved the system with nuts;
added new dialogues;
presumably fixed an issue where characters would get stuck during the play in the fourth episode;
other minor improvements and fixes.
v0.05.99
fixes and improvements:
– improved text in Episode One;
– improved text and scripts in Episode Two;
– added new dialogs in Episode Two;
– eliminated the cheat code to disable censorship, since there is no way to disable pixel censorship in the PixivFANBOX version, and there is no more content to censor in the Boosty version;
– improved the moment where Nola asks you to bring the dill (test this moment, if it’s still not obvious, I’ll improve it again);
– added a new task to the “Little squirrel-witch” quest at the start of the third episode;
– fixed a problem with possible lack of magic in the menu;
– fixed minor bugs, problems and grammatical errors.
v0.05.98
Interlude
Just continue playing the game after Episode Five is over.
fixes and improvements:
– improved last image with Lawrence;
– Sacrament now starts if you wait with Susan or Vivian;
– gift in a bundle now disappears after use;
– added places to change clothes (among trees away from people) in the interlude;
– some images no longer remain on screen after an event.
+++
added a miniature of His gaze;
returned the end-of-episode music and message;
added missing sounds;
returned control translation for the English version of the game;
improved images during the Sacrament.
++++
added a miniature with a horse;
added a new ending with Lawrence to Interlude.
v0.05.75
– Nate doesn’t get stuck in the bathhouse anymore;
– Ninika is now in the steam room when you arrive at the bathhouse with Nate;
– the inquisitor now keeps a close eye on Rodinka after she has picked the radishes and before she dresses (wanted to do this originally);
– now before leaving for the graveyard or for the clearing with Lawrence, a monologue pops up, saying that the player has unfinished additional quests;
– investigation quest is now unavailable after going to the graveyard (its availability was a temporary solution for those who had already gone through the story by the time the quest was added to the game);
– fixed the issue where the sheriff would not leave the crime scene;
– fixed the issue where you could pay a fine without doing anything wrong;
– now there is a way to get to your tent after visiting the graveyard (highly discouraged);
– the stupid joke about the long way to Zalesje is now only available in mad mode;
– improved start in episodes;
– the camera movement problem in the prologue of episode three has been solved;
– Monitor FPS Sync is now enabled by default;
– it is now possible to hide the text window using the “H” key (H for hentai) or the “RMB”;
– fixed a bug when Volf appeared at the pond twice;
– improved text and scripts in the first episode;
– various changes and improvements.
v0.05.70
– abolished modes for pc and phones, if there will be problems write me;
– changed the start in the third episode, now the episode can be started from the beginning or directly after the opening of the village;
– now during the first level up you can fully distribute the points received, the next time this message will not appear and increasing characteristics will be available only in skills;
– improved the text in the prologue of the third episode;
– new music in the main menu;
– improved map of Zalesje;
– various improvements and fixes.
v0.05.35
More changes:
– fixed the fence in Zalesje (can cause many bugs);
– Rikhard’s amulet can now be returned to him;
– added descriptions for some items and clothes;
– the image of Rodinka playing dead in front of the bear has been added to the road of memories.
Changes:
– added sprites with arms down;
– added image of dance in the tavern;
– corrected nipples in the paizuri scene;
– improved images in the scene with Claude;
– added steam and sweat to the scene with the old men;
– added interaction with items in the crypt;
– added interaction with some items in the mansion;
– fixed one image in the bear scene.
v0.05.32
This update allows you to meet a boy near the pond while completing the quest “Down with the Gift”.
Changes:
some bugs fixed;
some dialogues have been expanded;
a miniature has been added to the quest “Incident on the road”.
v0.05.30
quest «investigation»;
Nola sprite;
sprite of Rodinka that covers her naked body;
now you can see blood in the scene with the old people;
some fixed bugs.
Changes:
now you will definitely see the sprite of Rodinka that covers her naked body;
now you can definitely see blood in the scene with the old people;
now you can change your mind about the Rodinka’s gift.
The «investigation» quest can be started by talking with the old man who stopped the caravan before entering Dorth.